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	<title>XS-Creations Inc.</title>
	<link>http://blog.xs-creations.com</link>
	<description>Going beyond the possible...</description>
	<pubDate>Sun, 24 Feb 2008 15:05:04 +0000</pubDate>
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		<title>wheresrudolph.com Launched!</title>
		<link>http://blog.xs-creations.com/?p=22</link>
		<comments>http://blog.xs-creations.com/?p=22#comments</comments>
		<pubDate>Tue, 11 Dec 2007 06:30:40 +0000</pubDate>
		<dc:creator>ggulino</dc:creator>
		
	<category>Projects</category>
		<guid>http://blog.xs-creations.com/?p=22</guid>
		<description><![CDATA[	
	A few weeks ago we decides to up heads up against NORAD (North American Aerospace Defense Command) and track Santa on Christmas. For over 50 years NORAD has been the biggest tracker of Santa Claus and had the largest following on Christmas tracking Santa throughout the world on his journey. Now that NORAD are being [...]]]></description>
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		<title>Papervision 3D - Day:1</title>
		<link>http://blog.xs-creations.com/?p=16</link>
		<comments>http://blog.xs-creations.com/?p=16#comments</comments>
		<pubDate>Wed, 19 Sep 2007 01:16:00 +0000</pubDate>
		<dc:creator>ggulino</dc:creator>
		
	<category>Papervision</category>
		<guid>http://blog.xs-creations.com/?p=16</guid>
		<description><![CDATA[	So this past weekend we took a trip to RMI (Rich Media Institute) in Toronto to meet up with John Grden for a crash course on Papervision 3D. For those of you that don&#8217;t know what papervision is - it&#8217;s a 3D render engine built entirely in actionscript 3 (there is a version built in [...]]]></description>
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		<title>Papervision 3D - Day:2</title>
		<link>http://blog.xs-creations.com/?p=19</link>
		<comments>http://blog.xs-creations.com/?p=19#comments</comments>
		<pubDate>Tue, 18 Sep 2007 04:13:02 +0000</pubDate>
		<dc:creator>ggulino</dc:creator>
		
	<category>Papervision</category>
		<guid>http://blog.xs-creations.com/?p=19</guid>
		<description><![CDATA[	Day:2 - Sunday September 16, 2007
	
After a long Saturday night developing on what we learned during the day, we were excited to go today and go over what we developed the night before.  By messing around with Papervision all night, it brought up some questions we wanted to ask John about. The biggest issue [...]]]></description>
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